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New Wonk Media

Fiction, roleplaying, and 21st century storytelling.

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  • Volume

    Training to be a faster cyclist is simple. I didn’t say easy, but it is simple. While you can fuss over aero, over weight (of you and the bike), over nutrition, and over every other detail, there’s one simple correlation: The fastest cyclists ride the most. Volume, number of miles ridden, is the most important…

  • Nat meets Donnie, part 3

    Read part 1 and part 2 of this story. Nat and Donnie followed Claire down into the basement, where the age of the house was made a bit more clear in the absence of any renovations…or any finished walls, for that matter. Donnie instinctively crouched to avoid some of the rafters in the ceiling, though…

  • A lot can happen in twenty years

    2025 was my twentieth high school reunion. While I didn’t mark this by attending any sort of awkward excuse for a party or in fact seeing any of my old classmates whatsoever, I can’t help but acknowledge that May of 2025 kicked off a whole lot of twentieth anniversaries in my life. Once high school…

  • The Game Is Over

    I ended a campaign yesterday, one that I had been running in one form or another for about 14 months. It’s perhaps not at the standard of epic long-runners that people will write about specifically due to endurance, but it is the longest single campaign I’ve ever run. And, as I’ve alluded to here before,…

  • Backwards or forwards?

    Right now I have the second draft of the first novel I ever wrote loaded into Scrivener, as well as somewhere between 800 and 1000 words (i.e. almost nothing) of a third draft. While it makes sense to me that I’ve stalled out on this project, especially given a panoply of other projects in my…

  • Fruitful voids

    Around the new year I began prepping and plotting for a new fantasy setting that I’ll eventually use in my next RPG campaign. Since then, I’ve been getting closer to the actualization of this new campaign from two directions: I’ve been writing bit by bit, but also the game I’m currently running is getting closer…

  • Nat meets Donnie, part 2

    Read part 1 of this story. Orientation went on, much in the way that you’d expect. Here’s how campus is laid out, here are the dining facilities. These are the ground rules, please call campus security if you’re with someone passed out drunk. These are our big campus events, this is how to get to…

  • More anxiety dreams

    I woke up this morning from another anxiety dream; I had just finished a semester of college and was waiting with dread to see what my grades were. Of course, the dream also featured my parents heavily, making the tie to real anxiety a little more logical and palpable. Even with that link, it is…

  • Play to find out what happens

    ‘Play to find out what happens’ is one of the Agendas from Apocalypse World, and it cemented  the broad intent of the game in a way that, when it came out, few games had really done so before. We were still in the thick of maximalist trad games even in the early 2010s, and people…

  • Surreality

    It’s another week where posting has been disrupted due to travel. I’m back in the UK, here for a meeting and then hopping home after a fairly short stay. I don’t usually travel this often, but March had three trips scheduled within, and the biggest is yet to come. On to the title of the…